Senior/Principal AI Programmer

Company:  Behaviour Interactive Inc.
Location: Toronto
Closing Date: 27/11/2024
Hours: Full Time
Type: Permanent
Job Requirements / Description
Middlesbrough, EN, Montreal, QC, Toronto, ON About Behaviour Interactive Behaviour Interactive is the largest Canadian gaming studio, with more than 1,300 employees worldwide. Behaviour is best known for its flagship franchise, the multiplayer survival horror game Dead by Daylight, which has entertained more than 60 million players across multiple platforms. The studio is currently expanding its portfolio of original IP with multiple projects. Behaviour has also established itself as one of the world’s leading providers of external development services. The company has partnered with many of the gaming industry’s leaders, including Microsoft, Sony, EA, Warner Bros. Discovery, and Take-Two, among many others. Over more than 30 years, Behaviour has developed an unparalleled, award-winning culture. The company was named one of the Best Places to Work in Canada by GamesIndustry.biz, and has been recognized with Deloitte Canada’s Enterprise Fast 15 and Best Managed Company awards. Headquartered in Montreal, Behaviour has expanded its global presence with studios in Toronto (Behaviour Toronto), Seattle (Midwinter Entertainment), the United Kingdom (Behaviour UK - North and Behaviour UK - South) and the Netherlands (Behaviour Rotterdam). The role Join our dynamic team and become a key player in shaping a AAA project with Unreal5. We are looking for a Senior or Principal AI Programmer to develop navigation systems that will set new standards for player experiences in an unannounced title. If you are passionate about AI and enjoy solving complex challenges, this role is for you. As a Senior/Principal AI Programmer, you will play a crucial role in shaping the navigation systems of our exciting AAA project. You will use your expertise to design and implement efficient data structures and adapted algorithms, ensuring seamless and immersive movement for in-game characters. Collaborating with a talented team, you will refine features, troubleshoot issues, and provide valuable insights that enhance our gaming ecosystem. In this role you will : Develop Advanced Navigation Systems: Design, implement, and optimize data structure and pathfinding algorithms, and movement systems to ensure characters navigate complex environments smoothly and realistically. Collaborate with Cross-Functional Teams: Work closely with designers, animators, and other programmers to answer project needs, ensuring they align with the overall gameplay vision. Troubleshoot and Optimize Navigation Systems: Diagnose and resolve issues within navigation systems, optimizing for performance and ensuring they function reliably across different scenarios. Mentor and Share Knowledge: Provide guidance and mentorship to other programmers, promoting a culture of learning and knowledge sharing within the team. Enhance AI Behaviours: Collaborate on the development of AI behaviours that rely on navigation, such as dynamic obstacle avoidance, flocking, and group movements. Ensure these behaviours are realistic and contribute to a compelling player experience. Maintain Quality and Standards: Deliver high-quality navigation systems that meet design and technical requirements. Promote and adhere to best practices and coding standards to build sustainable, performant, and maintainable technologies and code. What we're looking for : Proven experience in AI programming within the gaming industry, with at least 2 years of experience in AI navigation and 5 years in overall programming. Proficiency in programming languages especially C++, with a deep understanding of AI navigation systems and AI frameworks. Strong analytical skills and the ability to tackle complex challenges in AI development. Excellent communication and collaboration skills, with a passion for sharing knowledge and mentoring others. Adaptability to changing needs and requirements. Nice to have: Experience developing navigation systems for multiplayer games. Experience with UE4 or UE5 If you're ready to take your career to the next level and be part of an exciting journey in gaming innovation, we would love to hear from you. Apply now to become our Senior/ Principal AI Navigation Programmer and play a pivotal role in shaping gaming experiences.  Behaviour Interactive is the largest Canadian gaming studio, with more than 1,300 employees worldwide. Behaviour is best known for its flagship franchise, the multiplayer survival horror game Dead by Daylight, which has entertained more than 60 million players across multiple platforms. The studio is currently expanding its portfolio of original IP with multiple projects. Behaviour has also established itself as one of the world’s leading providers of external development services. The company has partnered with many of the gaming industry’s leaders, including Microsoft, Sony, EA, Warner Bros. Discovery, and Take-Two, among many others. Over more than 30 years, Behaviour has developed an unparalleled, award-winning culture. The company was named one of the Best Places to Work in Canada by GamesIndustry.biz, and has been recognized with Deloitte Canada’s Enterprise Fast 15 and Best Managed Company awards. Headquartered in Montreal, Behaviour has expanded its global presence with studios in Toronto (Behaviour Toronto), Seattle (Midwinter Entertainment), the United Kingdom (Behaviour UK - North and Behaviour UK - South) and the Netherlands (Behaviour Rotterdam). #J-18808-Ljbffr
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Behaviour Interactive Inc.
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